Engraved portrait
WebGL2 was unavailable, so the still portrait is shown.
Starting WebGL2…
Hybrid Internal-Head Renderer · v12
Loading 48 interpolated depth shells

V10’s organic harmonics and pointer response drive v11’s signed front/rear skull shells. Motion stays subtle until you interact.

Pointer response

Forty-eight continuously interpolated shells rotate around one skull pivot. Adaptive solve depth and resolution protect frame rate automatically.

Performance

Turn on guides to drag either eye directly. The curved procedural lids retain the original engraving texture beneath the glasses.

Per-eye fine tuning

Natural asymmetrical timing, upper/lower-lid travel, skin reconstruction, recoil, gaze drift, and occasional double blinks remain fully procedural.

Keys: H controls · B blink · Shift+B double · Space pause · R reset pose · S stats. Use ?clean=1, ?transparent=1, or ?paper=1 in the URL for presentation modes.